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      Scientific/Engineering
         Artificial Intelligence
            Intelligent Agents (277 projects)
            Machine Learning (56 projects)
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1445 projects in result set. Projects sorted by: Ranking (Top Ranked First)
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951. Open source natural language tools - Toolkit for implementing question answering systems and machine translation in both controlled languages and natural languages. Includes first order logic inference, parsing and semantic analysis, and APIs and standalone server software. Currently some t

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952. OpenAI - OpenAI is dedicated to creating a full suite of highly interoperable Artificial Intelligence components that make the best use of today's technologies. Current tools include Mobile Agents, Neural Networks, Genetic Algorithms and Finite State Machines.

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953. OpenAIArena - A platform (SDK) to create an open Arena where developers can program and develop teams and/or individual bots to compete against each other

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954. OpenArena - OpenArena is an developing enviroment for autonomous software agents and software worlds.

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955. OpenCare - OpenCare is an easy-to-use, feature-rich, extremely expandable, research-oriented Electronic Medical / Health Record System (EMR/EHR) written in PHP currently using MySQL as a backend.

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956. OpenCCG: The OpenNLP CCG Library - OpenCCG, the OpenNLP CCG Library, is a collection of natural language processing components and tools which provide support for parsing and realization with Combinatory Categorial Grammar (CCG).

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957. OpenCLIPS - This project is an off-shoot of the EGADSS project. The nature of the changes made to the PD CLIPS code means a separate project would be best. This is an FOSS version of the PD CLIPS Engine to include such features as backwards chaining and more....

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958. OpenExpert - OpenExpert. Web based and Easy to Use Expert System.

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959. OpenFlow - OpenFlow is a web based, publishing workflow management system aimed at magazine production, controlling editorial planning thru imposition. It uses web standards (XHTML, CSS, javascript, XML, XSL, RDF) making it easy to configure and customize.

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960. OpenGo - OpenGo is a program and framework for working on AI through software that plays the game of Go. As programming Go is difficult, OpenGo helps by provding commonly used code and user interface so that the engine and algorithms can be focused on.

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961. OpenHeX - Links two to four Microsoft XBoxen in a cross-platform, fake system link in order to allow a free medium for multiplayer gamers over the internet.

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962. OpenJCV - The Java parallel to the popular Intel computer vision library, OpenCV. OpenJCV = Open Java Computer Vision

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963. openModeller - openModeller is a static spatial distribution modelling tool that can be used to predict species distribution (fundamental niche).

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964. OpenNLP - OpenNLP provides the organizational structure for coordinating several different projects which approach some aspect of Natural Language Processing. OpenNLP also defines a set of Java interfaces and implements some basic infrastructure for NLP components

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965. OpenOGI Library - The OpenOGI project is an open source library to integrate heterogeneous and distributed geographic objects (features) based on ontology and OGC WFS specification. This library is an open academic tool.

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966. OpenPR - OpenPR is a joint project on open source software development on Scilab platform for the subjects of patten recognition (PR) or related topics. OpenPR is also a general and comprehensive tool for the purposes on educations, researches and development

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967. OpenSchema - An Open Source Java implementation of Document Structuring schema (pl. schemata). Schemata structure (order) a set of facts (RDF in this case). They decide what to say in a Natural Language Generation (NLG) system. Introduced by McKeown (1985).

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968. OpenSim - OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.

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969. openSMILE - SMILE = Speech & Music Interpretation by Large Space Extraction openSMILE is a fast, real-time (audio) feature extraction utility for automatic speech, music and paralinguistic recognition research developed at TUM in the scope of the EU-project SEMAINE.

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970. openXPS-Shell - OpenXPS-Shell is a program according to the course expert systems.

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971. Optimization Algorithm Toolkit (OAT) - A Java workbench and toolkit for developing, evaluating, and playing with classical and state-of-the-art optimization algorithms on standard benchmark problem domains; including reference algorithm implementations, graphing, visualizations and much more.

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972. Origin - Corewar Evolver - Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.

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973. OrkAPI - Ork Reports as Java Classes - The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.

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974. Oropuro trading system - Complete technical analysis & trading system, full set of features: retrieve, analyze EOD stocks data; manage multiple portfolios; technical analysis & graphical rendering; neural networks for generation of trading signals; support trader community

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975. ORTS - ORTS is an RTS game engine. It is server/client-based and therefore suitable for on-line competitions. Games and the OpenGL GUI are scriptable. A sample game with many MD3 models is included. SVN access is provided through the home page.

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976. OSaware - OSaware is focused on operating system awareness, or bringing artifical intelligence to your operating system. Built as a layer on top of your OS, OSaware can help you with day to day functions as well as connect to powerful online osaware servers.

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977. OSCEAN - OSCEAN is an Open Source Content Environment and Abstract Network. It's meant to be an Operating System that runs on top of your current OS as an interface to a universal operating system the user can access at any computer running OSCEAN.

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978. Othello Master - A 3-D Othello (Reversi) gaming environment.

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979. OTParse - OTParse is a set of Java libraries and tools for natural language parsing according to Optimality Theory. Optimality Theory is a theory of structural linguistics.

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980. OWL API - A Java interface and implementation for the W3C Web Ontology Language (OWL), used to represent Semantic Web ontologies. The API is focused towards OWL 2 and offers an interface to inference engines and validation functionality.

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981. Oyster - Distributed Ontology Registry - Oyster is a distributed registry that exploits semantic web techniques in order to provide a solution for the management of ontology related metadata in distributed environments. It also provides services supporting ontology evolution.

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982. OZ World Space - Oziac is an experiment to describe an existing fantasy world (the land of OZ created by L. Frank Baum) and implement it as a virtual world. Originally we will comment the books with CycL, and then use the CycL as input to a programmable VR system.

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983. P3: The Portable Unix Programming System - PUPS/P3 facilitates development of multi-process multi-host computations by providing tools to emulate colonies of homeostatic organisms. It permits persistent computation, homeostatic resource protection, and asychronous interprocess communication.

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984. PaGMO - A C++ platform to easily perform massively parallel computations of global optimisation tasks via the asynchronous island model. Boost libraries provide an easy thread management and Python interface.

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985. PAIC - PAIC is an AI system designed for a simpler (and easier) approach to AI and Artifical Neural Interfaces.

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986. PAiN. MUD Codebase - PAiN Mud codebase is a new MUD codebase written in Java. It provides general purpose persistence engine (PAiN DB) and ability of dynamic code reloading.

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987. Palamedes - Palamedes is a plugin that enables users to use Eclipse for Game Description Language (GDL) development, making Eclipse a first class GDL IDE. It comes with many goodies such as syntax highlighting, knowledge base analysis, debug and many other.

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988. Palamedes Backgammon - A java based backgammon game with support for network games, play on FIBS servers, and single player games against various complex backgammon AI's. Named after famous Greek who is regarded to have invented dice.

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989. PandaSteer - A library of steering behaviours for autonomous characters in games and animation, based on OpenSteer (http://opensteer.sourceforge.net/), implemented in Python with the game engine Panda3D (http://panda3d.org/).

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990. Pangaea - Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.

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991. PAPAS: Path Planning Algorithms Suite - PAPAS (Path Planning Algorithms Suite) is a set of algorithms intended for path planning. It has common algorithms like PRM, RRT, Wavefront Planner, etc. The implementation is done in C language and the code has been developed for about two years.

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992. Paragon - Filtering Information - Generic engine to filter information. We wish to show that the power of expression of a filter makes it possible to appreciably reduce the size of the code necessary to extract information and that it is possible in Python.

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993. Parallel Modular Neural Network - Utilization of parallel programming in construction of artificial neural networks architectures. It utilize MPI, C++ and Scilab.

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994. Parameter Tuning Unity - The Parameter Tuning Unity (PTU) aims to adapt the parameters of ever connected multi-agents system, or expert system with a plugged optimization heuristic likes the descent of gradient for instance.

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995. Particle Swarm (PSO) Toolbox - Particle Swarm Optimization toolkit (with GUI) - Allows you to implement PSO algorithm for optimization of engineering/finance/management systems.

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996. Pattern Recognition Analysis Project - The Pattern Recognition Analysis Project is a Java implementation of a basic multilayered backpropagation neural network, used in a color recognition and character recognition project, made for educational and experimental purposes.

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997. PDDL4J - PDDL4J is an open source library to facilitate java implementation of planners based on the PDDL (Planning Description Language). The library contains a parser on the last version of PDDL 3.0 and an example of graphplan implementation.

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998. PDDL4J - A JavaCC PDDL 2.2 and higher parser.

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999. PDKB JavaLisp Implementation - This is one approach to implementing the ideas discussed as the Public Domain Knowledge Base. Originally coded by Stephen Reed before joining Cycorp and currently maintained by Vic Bancroft. The next release with contributions made here will be versio

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1000. PDPTW solver - A metaheuristic Pickup and Delivery Problem with Time Windows solver

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1445 projects in result set. Projects sorted by: Ranking (Top Ranked First)
Select a page:   Previous   1   5   10   15   19   20   21   25   29   Next

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