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893 projects in result set. Projects sorted by: Ranking (Top Ranked First)
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201. eqOSG - This project puts the well know OSG on top of the powerfull Equalizer framework. The eqOSG framework defines an interface that combines the existing open source parallel rendering API Equalizer with the open source scene graph engine OpenSceneGraph (OSG)

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202. eRepSim - ERepSim presents an agent-based cloud simulation environment integrating electronic institutions from multiagent research to simulate Internet-of-Services systems.

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203. esra - Esra is a 100% pure java library for the interactive analysis of molecular mechanics data. Mangles your data in your favorite scripting language.

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204. Esys.Net - ESys.NET is a new system-level modeling and simulation environment. It takes advantages of .NET capabilities such as introspection, multi lingual model definition,... It allows more easily the creation of external tools (ex: verification, debugger, ...)

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205. Evacuation - This is an agent system for modelling evacuation.

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206. Event Horizon - A generic framework for automating human knowledge based activities. The framework processes natural language texts, describing an underlying real world domain, generates queries to human experts in that domain, and provides semantic analysis services.

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207. Event Listener - EventListener is a simple and efficient C++ framework for propagating Events in graphical interfaces or numerical codes, using Listener pattern. Filtering and blocking of events is possible. This package does not use any other lib.

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208. EVERT - EVERT is an acoustic beam-tracing library. It is optimized for a moving listener with static geometry and sound source. It computes all the visible specular reflection paths up to the given reflection order.

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209. EVERTims - EVERTims is a real-time room acoustic simulation software based on EVERT beam-tracing library providing information of specular reflection paths of sound in a space.

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210. EVO - EVO is a simulation platform for co-evolving the morphology and the behavior of 3D artificial agents in a complex environment. This project directly follows the original work of Karl Sims. It puts together complex creatures, a GA & Open Dynamics Engine.

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211. EvoGrid - The EvoGrid is an effort to develop a distributed simulation system to simulate potential pre-biotic chemical environments.

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212. Evolution - altruism xenophobia and evolution of cooperation in human beings

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213. Evolution of Artificial Neural Networks - We experiment with Evolution of Artifical Neural Networks, combining the two fields of Evolutionary Computation and ANNs. Our methods are applied to a variety of interesting problems. To learn more, click on "Home Page", "Mail", or "Files".

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214. Evolutionary Game Theory Modeler - A set of tools for population level and agent based modeling in evolutionary game theory.

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215. evolvenetworks - This is a C library with a set of functions that allow the user to evolve biological networks. The user provides a fitness function in C, and the library will do the rest. A few simulation algorithms and examples are included.

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216. eWorld - eWorld is a framework to import mapping data from providers, such as OpenStreetMap.org (OSM), visualize it, edit and enrich it with events or annotational attributes and pass it to traffic simulators, such as SUMO or VanetMobiSim.

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217. Expedient Trickle Sync - The Expedient Trickle Sync project is an attempt to create an intelligent algorithm for synchronizing data between a database server and a portable, mobile, network-enabled device, with the goal of minimizing the overall cost of data synchronization.

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218. Explorator - A platform for the integration of deterministic and stochastic models, for the simulation of the integrated models and for interactive exploration of the model behaviour.

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219. Extended Bioaccumulation Framework - Extended Bioaccumulation Framework (ExBAF) is a tool for assessing bioaccumulation in foodwebs. Supports several bioaccumulation models and provides tools for analysis and visualization.

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220. Facsimile - This project's goal is to develop and maintain a high-quality, 3D, physics-enabled, discrete-event simulation/emulation library that can be used for industrial simulation and emulation projects in an engineering and/or manufacturing environment.

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893 projects in result set. Projects sorted by: Ranking (Top Ranked First)
Select a page:   Previous   1   5   10   11   12   15   20   25   30   35   40   45   Next

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