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         Game development framework
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99 projects in result set. Projects sorted by: Ranking (Top Ranked First)
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21. Dire Engine - A complete engine and toolkit to create simple 2D games, harnessing the power of XNA. To work on Zune, Xbox and PC, every single tool that is needed is provided.

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22. Easy2D - Easy2D is an object oriented game library that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.

Click here to download.  
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23. Elysion Frameworks - Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.

Click here to download.  
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24. Eye Of God - Eye of God (EOG) is a generic component based framework for application development in particular videogames. It provides a way to build game engines in a structured and robust manner.

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25. Eye Swindle - Eye Swindle is a java port of the Infinity RPG engine. Project will focus on flexibility and user tools, rather than providing a faithful implemention for the original Infinity titles.

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26. Father Time - This will be an OpenGL-based engine that is available on as many platforms available including game consoles ( if possible ). It will stick to the times as well and be backwards compatible. Help would be much thanked. Specification will be out soon.

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27. Flash Media Tutorials - A collection of Flash and Flex program samples that demonstrates how to create multimedia applications in Actionscript.

Click here to download.  
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28. ForgeRealm - This is a fork of the inactive RealmForge Game Development Kit. ForgeRealm is a multi-platform framework and toolset for the development of 3D games and simulations using C#. Our goal is to extend the RealmForge framework to include more functionality.

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29. Free and Open Source Smackdown (FOSS) - Mod-friendly framework for the creation of 3D-rendered, two-dimensional fighting games. Default character-set features open source mascots (e.g. Tux). A cross-platform Super Smash Bros. clone.

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30. FreeDA - Qt based FreeSpaceOpen plugin framework for developing FreeSpaceOpen modding and testing utilities

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31. Fusion - Fusion is a game engine build around AngelScript and ClanLib. Multiplayer support, networked physics and scripting are primary design considerations.

Click here to download.  
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32. Game Machine - Game Machine is an application which will allow indie game developers to harness the power of various commercial game engines and start developing their dreams right away.

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33. GameEngine.Net - A set of libraries to create (mostly) adventure games, written in C#. Currently includes a library for game logic, and a CLI engine (like old prompt games) - for testing purposes.

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34. Gamepad OpenGL Sample - This is a simple OpenGL-based library to demonstrate how to integrate the Gamepad library into applications.

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35. Games Pack in C - A Game pack written in C/C++ and SDL. The purpose of this pack is to help new people in C. Currently has Connect 4 Console version.

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36. GGPServer - GGPServer is a web server based on Apache Tomcat that allows to play and watch matches between registered general game glaying (http://en.wikipedia.org/wiki/General_Game_Playing) programs.

Click here to download.  
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37. Glou - The Glou (Game LOUnge) Project is an open, cross-platform game lounge system, used to play online with people from around the world, browsing through and easily joining multiplayer games.

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38. goldchest - Goldchest is a new game engine inspired by the old goldbox styled games. My goal is to create a game with the same Look and Feel of the goldbox games while bringing to it newer graphics, sounds, music and network play.

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39. HellFire - HellFire is a RPG kernel, it's the part of the games that's you don't see, but it's really important, as the AI, the combat system, etc... This project may be used by you for write a simple GUI, or a big and difficult 3D motor.

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40. Homeworlds - A cross platform 3D shared environment inspired more from Pennmush than SL. Written in C++ for speed and stability. Built with the idea that even a low end computer should get SOME functionality but things should be much better on a high end machine

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99 projects in result set. Projects sorted by: Ranking (Top Ranked First)
Select a page:   Previous   1   2   3   4   5   Next

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