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      Games/Entertainment
         Game development framework
Mac Projects  Mac/nix Projects
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Projects Per Page: 10 20 50
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99 projects in result set. Projects sorted by: Ranking (Top Ranked First)
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51. Khazad - Khazad is a unique game engine intended to act as a testbed and example for 3D viewing, mouse based designations and AI for the independent game Dwarf Fortress.

Click here to download.  
  • Topic: Simulation, Game development framework
  • User Interface: SDL, Project is a 3D engine, OpenGL
  • Translations: English
  • Programming Language: C++
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: GNU General Public License (GPL)
  • Intended Audience: Developers, End Users/Desktop
  • Development Status: 3 - Alpha

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52. kitten - Time to play. Kitten is a game framework written in Python. Kitten's goal is to eliminate all the boilerplate code that most games have in common. Kitten is a high-level wrapper around pygame, a high-level wrapper around SDL. Yay open source ;-)


  • Topic: Game development framework
  • Programming Language: Python
  • Operating System: OS Independent (Written in an interpreted language)
  • License: BSD License
  • Intended Audience: Advanced End Users, Developers
  • Development Status: 3 - Alpha

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53. Laputa - A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.


  • Topic: MMORPG, Game development framework, Frameworks
  • Programming Language: C#
  • Operating System: OS Independent (Written in an interpreted language)
  • License: GNU Library or "Lesser" General Public License version 3.0 (LGPLv3)
  • Intended Audience: Developers
  • Development Status: 2 - Pre-Alpha

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54. Le Chocolat WarHack Engine - Le Chocolat is a "Warhack" game engine for development Warhacks in Python lenguage (using Pygame for the graphics and sound) to play in offline or online


  • Topic: Simulation, Game development framework
  • Translations: Spanish, English
  • Programming Language: Python
  • Operating System: OS Independent (Written in an interpreted language)
  • License: GNU General Public License (GPL)
  • Intended Audience: Developers
  • Development Status: 1 - Planning

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55. Linux Wrath : The end of klopysoft - Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/

Click here to download.  
  • Topic: Multiplayer, MMORPG, Real Time Strategy, Role-Playing, Game development framework, First Person Shooters
  • User Interface: Java Swing, OpenGL, Java AWT
  • Translations: English, Greek
  • Programming Language: Java
  • Operating System: OS Independent (Written in an interpreted language)
  • License: GNU General Public License version 3.0 (GPLv3)
  • Intended Audience: Non-Profit Organizations, Developers, End Users/Desktop
  • Development Status: 2 - Pre-Alpha

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56. Lost Bot - Lost Bot is an IRC Mafia Game Bot coded in TCL. Users register and start off in a 2D city trying to exhort businesses, buying weapons and killing each other. The more respect you gain, the more powerful you are.


  • Topic: Internet Relay Chat, Multi-User Dungeons (MUD), Game development framework
  • User Interface: Console/Terminal
  • Translations: English
  • Programming Language: Tcl
  • Operating System: OS Independent (Written in an interpreted language)
  • License: GNU Library or "Lesser" General Public License version 3.0 (LGPLv3)
  • Development Status: 3 - Alpha
  • Database Environment: SQLite

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57. MacTile - A 2D tile map editor for OS X.


  • Topic: Game development framework
  • User Interface: Cocoa (MacOS X)
  • Translations: English
  • Programming Language: Objective-C 2.0
  • Operating System: OS X
  • License: MIT License
  • Development Status: 3 - Alpha

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58. Mercury Game Framework 2 - The Mercury Game Framework 2 is a complete C++ game framework. The framework is platform independent and scalable across multiple cores, and covers rendering, input, and audio.


  • Topic: Game development framework
  • User Interface: Project is a 3D engine
  • Translations: English
  • Programming Language: C++
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: zlib/libpng License
  • Intended Audience: Developers
  • Development Status: 3 - Alpha

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59. MGF - Mobile Games Framework (aka MGF) - is a cross-platform open source solution for simplifying and unifying game development on Windows Mobile, Symbian and Win32 platforms.


  • Topic: Mobile, Game development framework
  • Programming Language: C++
  • Operating System: All 32-bit MS Windows (95/98/NT/2000/XP), OS Portable (Source code to work with many OS platforms), Windows Mobile, SymbianOS
  • License: GNU Library or Lesser General Public License (LGPL)
  • Intended Audience: Developers, Information Technology
  • Development Status: 3 - Alpha

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60. Mirage - Mirage is a flexible and fast three-dimensional interactive graphics engine built using OpenGL and object-oriented C++.


  • Topic: Game development framework, 3D Rendering
  • User Interface: GLUT, OpenGL, Project is a 3D engine
  • Translations: English
  • Programming Language: C++
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: GNU Library or "Lesser" General Public License version 3.0 (LGPLv3)
  • Intended Audience: Developers
  • Development Status: 3 - Alpha

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61. Mjolnir Java Game Engine - Java based 2D game development toolkit. Mjolnir aims to support rapid building of Java games to be deployed to both desktops and web browsers through a unified interface.


  • Topic: Game development framework
  • User Interface: Java AWT
  • Programming Language: Java
  • Operating System: Linux, OS X, WinXP
  • License: GNU Library or "Lesser" General Public License version 3.0 (LGPLv3)
  • Intended Audience: Developers
  • Development Status: 2 - Pre-Alpha

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62. MMEduGamePack Project - This project integrates SDL and OpenCV to provide a multimodal interface using the OLPC's laptop integrated video camera. A Multimodal Educational Mini-Game Package with Brazilian cultural specific content.


  • Topic: Education, Puzzle Games, Game development framework
  • User Interface: GTK+, SDL, Tk, Other toolkit
  • Translations: English, Brazilian Portuguese
  • Programming Language: C++, C, Python, Lua
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: GNU General Public License version 3.0 (GPLv3)
  • Intended Audience: End Users/Desktop
  • Development Status: 1 - Planning
  • Database Environment: SQL-based, XML-based

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63. Neko - Neko is a game development C++ library. Contrary to other such efforts, Neko is written in state of the art object oriented C++, utilizing STL::TR1, boost, and other third-party libraries.


  • Topic: Libraries, Game development framework
  • Programming Language: C++
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: GNU Library or Lesser General Public License (LGPL)
  • Intended Audience: Developers
  • Development Status: 3 - Alpha

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64. NES Rom Maker - This program will allow you to build your own NES roms instead of trying to hack into currently exsiting roms to make new games. This program will allow you to make NES games faster then any other program, and one can publish a completed rom in any form.


  • Topic: Build Tools, Game development framework, Console-based Games
  • User Interface: Plugins
  • Programming Language: Delphi/Kylix, C++
  • Operating System: Vista, OS X, WinXP
  • Intended Audience: Developers
  • Development Status: 1 - Planning

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65. Newt Interface - This is The Newt Interface. It's an SDL-based object oriented engine that uses a non-specific render. Main features: Physics, Entities, Effects, Terrain, Networking (which I'll possibly implement via RakNet), and a nice toolkit. :D


  • Topic: Game development framework
  • Programming Language: C++
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: GNU Library or "Lesser" General Public License version 3.0 (LGPLv3)
  • Intended Audience: Developers
  • Development Status: 1 - Planning, 2 - Pre-Alpha

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66. Novalis Engine - A cross-platform 2D MMORPG game engine created in C++.


  • Topic: Game development framework
  • User Interface: Other toolkit
  • Translations: English
  • Programming Language: C++
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: GNU General Public License version 3.0 (GPLv3)
  • Intended Audience: Advanced End Users
  • Development Status: 2 - Pre-Alpha
  • Database Environment: SQL-based

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67. ode4j - Open source 3D physics and dynamics engine written in pure Java. This is a Java port of ODE / OpenDE (Open Dynamics Engine).

Click here to download.  
  • Topic: Game development framework, Physics, Robotics
  • Programming Language: Java
  • Operating System: OS Independent (Written in an interpreted language)
  • License: BSD License, GNU Library or Lesser General Public License (LGPL)
  • Intended Audience: Science/Research, Engineering, Developers

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68. Open Pokemon Development Kit - OPDK is a project aiming to create the engine and tools necessary for Pokemon enthusiasts to design and build their own fan-game, similar to those commercially available.


  • Topic: Game development framework, Role-Playing, MMORPG
  • Programming Language: Java
  • Operating System: All 32-bit MS Windows (95/98/NT/2000/XP), All BSD Platforms (FreeBSD/NetBSD/OpenBSD/Apple Mac OS X), All POSIX (Linux/BSD/UNIX-like OSes)
  • License: GNU General Public License (GPL)
  • Intended Audience: Developers, Other Audience
  • Development Status: 1 - Planning

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69. OpenGLFramework - Espace de cr√©ation OpenGL


  • Topic: Game development framework
  • User Interface: OpenGL
  • Translations: French
  • Programming Language: C++, Python
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: GNU General Public License version 3.0 (GPLv3)
  • Intended Audience: Education
  • Development Status: 1 - Planning
  • Database Environment: MySQL

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70. OpenSGToolbox - OpenSGToolbox is a collection of libraries that extend features on top of the OpenSG library. These features are: User Interface Particle System Animation Input Video and others.


  • Topic: 3D Rendering, Animation, Game development framework
  • Programming Language: C++
  • Operating System: OS X, WinXP, Linux
  • License: GNU Library or Lesser General Public License (LGPL)
  • Intended Audience: Developers
  • Development Status: 2 - Pre-Alpha

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71. Orz - Orz (Open Rescores Zone), is an easy expansion, easy-to-use, object-oriented C++ framework for game development.

Click here to download.  
  • Topic: Game development framework
  • User Interface: Qt, Ogre3D
  • Programming Language: C++
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: GNU Library or Lesser General Public License (LGPL)
  • Intended Audience: Developers
  • Development Status: 4 - Beta

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72. P.A.C.E. maker - // FR // P.A.C.E. maker est un moteur de jeu en Point'n'Click avec pour objectif de faciliter l'√©criture de jeux. // EN // P.A.C.E. maker is a new point'n'click engine allowing an easier game writing.


  • Topic: Game development framework
  • User Interface: SDL
  • Programming Language: Python
  • Operating System: OS Independent (Written in an interpreted language)
  • License: BSD License
  • Intended Audience: End Users/Desktop, Developers
  • Development Status: 1 - Planning
  • Database Environment: XML-based

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73. Pandora3D - Pandora3D is a new, under development, open source, game engine using C++, OpenGL and SDL.


  • Topic: Game development framework
  • Programming Language: C++
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: GNU General Public License (GPL)
  • Intended Audience: End Users/Desktop
  • Development Status: 2 - Pre-Alpha

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74. PHP WoW Armory API - This is an Object Oriented PHP class framework to access and parse WoW Armory data Although the project manager is the sole developer, the source code is available to anyone who wishes use it, under the terms of the Public Domain license.


  • Topic: Game development framework, Object Oriented, Frameworks
  • Translations: English
  • Programming Language: PHP
  • Operating System: OS Independent (Written in an interpreted language)
  • License: Public Domain
  • Intended Audience: Developers
  • Development Status: 1 - Planning, 2 - Pre-Alpha

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75. Pipmak Game Engine - Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.

Click here to download.  
  • Topic: Puzzle Games, Interpreters, Game development framework
  • Translations: English
  • Programming Language: C
  • Operating System: OS X, Linux, All 32-bit MS Windows (95/98/NT/2000/XP), All POSIX (Linux/BSD/UNIX-like OSes)
  • License: GNU General Public License (GPL)
  • Intended Audience: Other Audience
  • Development Status: 3 - Alpha

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76. Privateer PU Editors - Changes to backend scripts and spreadsheets for Privateer Parallel Universe just got easier. Create new missions and ships in a snap. Uses QT for cross-platform use. This may also work for Vegastrike


  • Topic: Game development framework
  • Programming Language: C++, C
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: GNU General Public License (GPL)
  • Intended Audience: End Users/Desktop
  • Development Status: 2 - Pre-Alpha

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77. Project Dark Flare - Project Dark Flare is a collection of support services and libraries for use with Project Darkstar, Sun Microsystem's open source MMO server technology stack.


  • Topic: Libraries, Distributed Computing, Game development framework
  • User Interface: Non-interactive (Daemon)
  • Translations: English
  • Programming Language: Java
  • Operating System: OS Independent (Written in an interpreted language)
  • Intended Audience: Developers
  • Development Status: 4 - Beta
  • Database Environment: JDBC, Project is a database abstraction layer (API)

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78. Pyzzle - A Myst Game Engine - Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.

Click here to download.  
  • Topic: Frameworks, Puzzle Games, Game development framework
  • Programming Language: Python
  • Operating System: Linux, OS X, All 32-bit MS Windows (95/98/NT/2000/XP), SGI IRIX, BeOS, FreeBSD
  • License: GNU Library or Lesser General Public License (LGPL)
  • Intended Audience: Developers
  • Development Status: 4 - Beta

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79. Qt Lord game editor - Data file editor of Interplay's LOTR engine. Based on Michal Benes's work (http://www.wonderland.cz)

Click here to download.  
  • Topic: Game development framework
  • User Interface: Qt
  • Programming Language: C++
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: GNU General Public License (GPL)
  • Intended Audience: End Users/Desktop
  • Development Status: 3 - Alpha

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80. Radon Framework - The Radon Framework is a C++ based multiplatform library to solve most of the basic problems which occur on game and engine development.


  • Topic: Game development framework
  • Translations: English, German
  • Programming Language: C++
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: BSD License
  • Intended Audience: Developers
  • Development Status: 1 - Planning

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81. SDL 1.3 Lua binding - Lua module for SDL 1.3 version binding (uses tolua++ for the SDL / lua glue).


  • Topic: Game development framework
  • User Interface: SDL
  • Programming Language: Lua
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: GNU Library or Lesser General Public License (LGPL)
  • Intended Audience: Developers
  • Development Status: 1 - Planning

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82. SFML (Simple, Fast Multimedia Library) - A simple, fast, cross-platform and object-oriented multimedia API. It provides low-level access to system, windowing, graphics, audio and network. Based on OpenGL, SFML can also be used as a minimal windowing and event system for this API.

Click here to download.  
  • Topic: Game development framework, Multimedia
  • User Interface: Project is a graphics toolkit, Project is a window manager
  • Programming Language: C++, C, Ruby, Python, D, C#
  • Operating System: All 32-bit MS Windows (95/98/NT/2000/XP), 64-bit MS Windows, All POSIX (Linux/BSD/UNIX-like OSes), OS X
  • License: zlib/libpng License
  • Intended Audience: Developers
  • Development Status: 5 - Production/Stable

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83. Simple Python Engine for Adventure Games - Very simple Python engine for text based adventures(interactive fiction).

Click here to download.  
  • Topic: Console-based Games, Game development framework
  • User Interface: Command-line, X Window System (X11), Win32 (MS Windows), GTK+
  • Translations: Czech, Slovak
  • Programming Language: Python
  • Operating System: OS Portable (Source code to work with many OS platforms), All BSD Platforms (FreeBSD/NetBSD/OpenBSD/Apple Mac OS X), All 32-bit MS Windows (95/98/NT/2000/XP), All POSIX (Linux/BSD/UNIX-like OSes)
  • License: GNU General Public License (GPL)
  • Development Status: 4 - Beta

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84. Social Interaction Framework - A Silverlight framework that makes it easy to develop games and applications simulating creatures that interacts with eachother.

Click here to download.  
  • Topic: Human Machine Interfaces, Ecosystem Sciences, Earth Sciences, Artificial Intelligence, Simulation, Game development framework
  • User Interface: .NET/Mono
  • Programming Language: C#
  • Operating System: OS X, Vista, Win2K, WinXP, OS Portable (Source code to work with many OS platforms), 64-bit MS Windows, 32-bit MS Windows (NT/2000/XP)
  • License: Artistic License
  • Intended Audience: Science/Research, Education, Developers
  • Development Status: 2 - Pre-Alpha

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85. SpaceNet - Self-aware dynamic, reflective, and declarative semantic space representation, transformation, and exploration system.


  • Topic: OS distribution, User Interfaces, Multimedia, Game development framework, Desktop Environment, Communications
  • User Interface: OpenGL
  • Programming Language: Java
  • Operating System: Project is an Operating System Distribution, OS Independent (Written in an interpreted language), All 32-bit MS Windows (95/98/NT/2000/XP), All POSIX (Linux/BSD/UNIX-like OSes), OS X
  • License: GNU Library or Lesser General Public License (LGPL)
  • Intended Audience: End Users/Desktop

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86. Super Entity Game Server (S.E.G.S.) - S.E.G.S. (Super Entity Game Server) is a free, open source, cross-platform and object-oriented MMORPG client/server project targeting super-hero related games. We aim to provide a comprehensive set of standard MMO world components.

Click here to download.  
  • Topic: Role-Playing, MMORPG, Game development framework
  • User Interface: Non-interactive (Daemon), wxWidgets
  • Programming Language: C++
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: BSD License
  • Intended Audience: Developers
  • Development Status: 2 - Pre-Alpha
  • Database Environment: PostgreSQL (pgsql)

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87. SuperWikia Alpha- Liberty - SuperWikia Alpha- Liberty is the open source mainframe kernel of the SuperWikia Alpha Codebase. It provides users access to game engines, internet media and High-Definition (HDCG) 3D graphics interfaces and also hosts user/client/server databases.


  • Topic: Video Conferencing, Game development framework, Turn Based Strategy
  • User Interface: Cocoa (MacOS X), OpenGL, Carbon (Mac OS X), Project is a 3D engine, Project is a user interface (UI) system, DirectX
  • Translations: Korean
  • Programming Language: Python, AppleScript, Project is a programming language, PHP
  • Operating System: Project is an Operating System Kernel, OS X, All 32-bit MS Windows (95/98/NT/2000/XP)
  • License: GNU General Public License (GPL), NASA Open Source Agreement, Python Software Foundation License, PHP License
  • Intended Audience: Developers, Non-Profit Organizations, System Administrators, Healthcare Industry, End Users/Desktop, Telecommunications Industry
  • Development Status: 2 - Pre-Alpha
  • Database Environment: Project is a network-based DBMS (database system), Project is a tool for a proprietary database file format, Python Database API, MySQL, XML-based, Microsoft Access, Project is a database management tool

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88. T-Bag - T-Bag, or Text Based Adventure Game (creator), is a platform for creating.. well text based adventure games.


  • Topic: Game development framework
  • User Interface: Java Swing
  • Translations: English
  • Programming Language: Java
  • Operating System: All 32-bit MS Windows (95/98/NT/2000/XP), All BSD Platforms (FreeBSD/NetBSD/OpenBSD/Apple Mac OS X), All POSIX (Linux/BSD/UNIX-like OSes)
  • License: GNU General Public License (GPL)
  • Intended Audience: Developers, End Users/Desktop
  • Development Status: 1 - Planning, 2 - Pre-Alpha
  • Database Environment: JDBC, SQL-based

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89. Tessera3D - Tessera3D a simple, Tiling, OpenGL/SDL based, 3D graphics engine intended for strategy games, RPG's, and other related genres; though it is flexible enough to be adapted to a variety of tile based game styles. Tessera3D is released under the MIT license


  • Topic: 3D Rendering, Game development framework
  • User Interface: OpenGL
  • Programming Language: C++
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: MIT License
  • Intended Audience: Developers
  • Development Status: 1 - Planning

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90. Theta - A game development studio and library for Windows, Linux, and Mac OSX. Uses Ogre 3D for rendering, but all components are designed to work with any technology.


  • Topic: 3D Rendering, Game development framework, Players
  • User Interface: Project is a user interface (UI) system
  • Translations: English
  • Operating System: 32-bit MS Windows (NT/2000/XP), 64-bit MS Windows, Linux, OS X
  • License: MIT License
  • Intended Audience: Developers
  • Development Status: 1 - Planning
  • Database Environment: XML-based

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91. Tilescape - Javascript platform for tile map based single/multiplayer games with both off-line and server-based play modes. Try it out right away at http://tilescape.hg.sf.net/hgweb/tilescape/raw-file/tip/js/game.html

Click here to download.  
  • Topic: Turn Based Strategy, Multiplayer, Game development framework, Board Games
  • Programming Language: JavaScript, Scala
  • Operating System: OS Independent (Written in an interpreted language)
  • License: GNU Library or Lesser General Public License (LGPL)
  • Intended Audience: Developers, End Users/Desktop
  • Development Status: 2 - Pre-Alpha

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92. Valp - Valp (nor. puppy) is a kids-game engine written entirely in C++. It provides all the modules needed to write a complete educational game for children: two dimmensional graphics, sound, virtual file system, input, wide scripting support and more.


  • Topic: Game development framework
  • Translations: English
  • Programming Language: C++, Python
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: Boost Software License (BSL1.0)
  • Intended Audience: Developers
  • Development Status: 1 - Planning

Rank/Activity Percentile
0 / 0.00%

Registered/Updated
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93. Wavepacket Gamepad Library - Multiplatform library built with minimal or no other dependencies that supports gamepads. The goal of this project is that developers can add gamepad support to their projects easily. (Gamepad: playstation and xbox controllers, for instance)


  • Topic: Game development framework
  • User Interface: Command-line
  • Programming Language: C++
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: BSD License
  • Intended Audience: Developers
  • Development Status: 3 - Alpha

Rank/Activity Percentile
0 / 0.00%

Registered/Updated
N/A / N/A

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94. Web Demos - A collection of demos, with source code, demonstrating advanced examples of web programming.

Click here to download.  
  • Topic: Game development framework
  • Programming Language: C++, ActionScript, JavaScript
  • Operating System: OS Independent (Written in an interpreted language)
  • License: GNU Library or "Lesser" General Public License version 3.0 (LGPLv3)
  • Intended Audience: Developers
  • Development Status: 4 - Beta

Rank/Activity Percentile
0 / 0.00%

Registered/Updated
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0

95. WebGameGear - WebGameGear is a small toolkit and library to program web games with PHP5.


  • Topic: Game development framework
  • User Interface: Web-based
  • Translations: German, English
  • Programming Language: JavaScript, PHP
  • Operating System: OS Independent (Written in an interpreted language), OS Portable (Source code to work with many OS platforms)
  • License: GNU Library or Lesser General Public License (LGPL), zlib/libpng License
  • Intended Audience: Developers, Advanced End Users
  • Development Status: 1 - Planning
  • Database Environment: MySQL, SQLite

Rank/Activity Percentile
0 / 0.00%

Registered/Updated
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96. YAams - YAams - Yet Another advanced maker system - YAams are an editor to create 2D Games without any programm knowledge. Its witten in Java & pluginable


  • Topic: Game development framework
  • User Interface: Plugins, Java Swing, OpenGL
  • Translations: English, German
  • Programming Language: Java
  • Operating System: 32-bit MS Windows (NT/2000/XP), OS X
  • Development Status: 2 - Pre-Alpha

Rank/Activity Percentile
0 / 0.00%

Registered/Updated
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97. Yumee - Galactic strategy Open Source browsergame. Replacement of the former game Net-Assault.


  • Topic: Real Time Strategy, Multiplayer, Game development framework
  • User Interface: Web-based
  • Translations: German
  • Programming Language: PHP, Java, JavaScript
  • Operating System: OS Independent (Written in an interpreted language)
  • License: Other License
  • Intended Audience: Advanced End Users, Developers
  • Development Status: 4 - Beta
  • Database Environment: MySQL

Rank/Activity Percentile
0 / 0.00%

Registered/Updated
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98. Zen Worlds - Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.

Click here to download.  
  • Topic: Collaborative development tools, Game development framework, MMORPG
  • User Interface: wxWidgets, OpenGL
  • Programming Language: Python, Lua, C++
  • Operating System: OS X, Linux, WinXP, OS Portable (Source code to work with many OS platforms)
  • License: zlib/libpng License
  • Intended Audience: Science/Research, Government, Engineering, Developers
  • Development Status: 4 - Beta, 3 - Alpha
  • Database Environment: SQLite, MySQL, PostgreSQL (pgsql)

Rank/Activity Percentile
0 / 0.00%

Registered/Updated
N/A / N/A

Downloads
0

99. Zhockon - Zhockon is a Game Platform written in C/C++ and Python with a set of libraries (SDL, OpenGL, OpenAL, Imaging libraries and others). Intended to be a more powerful and flexible alternative than the proprietary DirectX.


  • Topic: Game development framework
  • User Interface: KDE, Gnome, Win32 (MS Windows), OpenGL
  • Translations: Brazilian Portuguese
  • Programming Language: C, C++, Python
  • Operating System: OS Portable (Source code to work with many OS platforms)
  • License: GNU Library or "Lesser" General Public License version 3.0 (LGPLv3)
  • Intended Audience: Developers, End Users/Desktop
  • Development Status: 1 - Planning, 2 - Pre-Alpha, 3 - Alpha

Rank/Activity Percentile
0 / 0.00%

Registered/Updated
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99 projects in result set. Projects sorted by: Ranking (Top Ranked First)
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