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      Games/Entertainment
         Multi-User Dungeons (MUD)
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637 projects in result set. Projects sorted by: Ranking (Top Ranked First)
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301. Maas-Neotek TinyMUD bot+converse mode - This is the Maas-Neotek Robot, sixth experimental version, designed for TinyMUD, with conversation-mode extension.

Click here to download.  
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302. MacTelnet - A terminal emulator for Mac OS X, and a remote shell for any Mac OS. Regular or tabbed windows, dynamic search, very flexible macros, floating command line and keypads, Growl notifications, vector graphics, a Python API, extensive preferences, and more.

Click here to download.  
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303. Magbor - Realtime browser-based, multiplayer RPG using AJAX for server communication.

Click here to download.  
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304. Magnesium '06 MUD - a text-based game engine, capable of running as a MUD server or as a text-based adventure/RP game

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305. Make Money Fast! - Make Money Fast! is a game that simulates the thrill, exhilaration, and virtue of total free-market capitalism by allowing the individual to simulate running a major business venture.

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306. Marmoreal - Marmoreal is a MUD codebase written in PHP which runs on *nix and Windows.

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307. Maspal MUD - The goal of this project is to develop a light and efficient yet feature-rich Multi-User Dungeon engine, which is easy to customize. It will be written in the new object-oriented PHP5 language.

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308. master of mayhem - a mmorpg made by the gamezz crew(and more) for all ages. the uniqe part of this mmorpg,is that you can controlit yourself!become a builder and help te create a superior game!

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309. MegaParsec - MegaParsec is a Multiplayer browser based Sci-Fi Game. It differs from other web/browser based games in modularity. It can be played from a web frontend, but not necessarily, and it's very easy to upgrade and to add new features (ships, weapons, etc)

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310. MEKMUD - MEKMUD is a 100% java-written mud ensuring full portability. Its main goal is to implement a lot of simple scripts to make it easy customizable to various settings. A Legacy of Kain styled world based on this engine is also in the planning stages and will

Click here to download.  
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311. MemeticAI Toolkit - This is a complete artificial life framework written for Neverwinter Nights (NWN) available for Mac, Linux, and Windows. This provides modular, class-based response systems as well as preemption and automatic resumption of priority-based behaviors.

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312. Mercury MUD Driver - The Mercury MUD driver is a C++ network server for extensible text-based multi-user role playing games. Players can extend the game world on the fly (even while the game is running) via a simple object-oriented C-like language.

Click here to download.  
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313. Merodach Engine - The Merodach engine is an open source MMORPG engine, made to try to merge action/RPG games and MMORPG games. Client and server source code will be availible.

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314. MetaAgent - Fully templated C++ library for Steering Behaviors of Autonomous agents (characters). The library comes as package where you can create your own behaviors using the power of templates.

Click here to download.  
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315. Metacosm - A framework for multiplayer Computer Role Playing, to easily build games. [Project moved to Savannah: http://savannah.nongnu.org/projects/metacosm ]

Click here to download.  
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316. Middle Haven - Middle-Haven is a PHP/MySQL based MMORPG, designed to be easy to play, install, administrate and customise. Inspired by games such as ExoFusion but sharing none of the code. The aim being to create a game system that is universal in its application.

Click here to download.  
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317. Midhedava - Midhedava is a community where creative writers with passion for storytelling and fantasy can publish their creations and play an online multiplayer rpg game based on them. Visit now our homepage: http://midhedava.org/ for details.

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318. MindGate - MindGate is a virtual reality multiuser client - server system written in Java. The purpose of the system is to provide communication, persistence, 3d streaming support for users which are imersed into virtual reality worlds - stored anywhere on the Web.

Click here to download.  
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319. Mirror Universe MUD - Object-orientated MUD written in Python. Supports modular addons and OLC. Aims to be a stable (if not fast), and usable mud codebase.

Click here to download.  
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320. Mituen - Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP

Click here to download.  
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321. mmapper - mmapper2 is a mud mapper especially written for the mud MUME (mume.org), combining the UI, network and storage modules from caligor's mmapper1 (mmapper.czechian.net) with the auto-mapping engine of alve's expandora (sf.net/projects/expandora).

Click here to download.  
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322. Mmucl - Mark's MUd CLient - Mmucl is a platform independent mud client with both text and GUI interfaces written in Tcl. There is also a gnome interface available which uses Tcl-Gtk.

Click here to download.  
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323. MmUD - MmUD is a client designed to work with muds that have formatted text outputs.

Click here to download.  
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324. Mobile RPG Engine - This is a 2d tile-based RPG (Role Playing Game) engine targetted at the J2ME / MIDP application platforms (PDAs, java-enabled cellphones) but is also cabable of running on a J2SE enabled platform (either applet or stand alone java app).

Click here to download.  
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325. Moebius - Moebius is a mud server, written in python using (currently) MySQL as a back-end. It's design goals are to be extensible without taking the engine down, to be distributable via the database, and to allow a complete python coding/learning env online. It

Click here to download.  
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326. Mogg - Mogg is (or is going to be) an open source MMO engine supporting Mac OS X. It will be based on OpenGL and will have a client/logonserver/worldserver architecture.

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327. Momoko - Momoko is a framework for developing distributed, multi-user, network-aware applications. It includes facilities for storing objects in a tree structure, a shell for manipulating the object database, orthogonal persistence, scripting support, and a trans

Click here to download.  
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328. Monster Keeper - The game has a Dungeon Keeper like gameplay plus roleplay. It's an multiplayer only game, so there will be no AI, at least not in the first version, maybe later. Goal is to destroy the enemy lair.

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329. Monster Massacre - A text-based browser game written in PHP. Fight monsters, battle other players, level, gain items and more.

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330. Moocha MOO Server - Moocha is a web based MOO/MUD written in the Java programming language, and uses Derby for database storage. It also makes use of the Beanshell scripting language. It will allow live edits, and modification, and is designed to be extensible.

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331. Moon-L - Artificial Planet for Test of Multi-Agents Architetures. Part of GNU Mages

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332. MoonTower - A mud based on a homemade codebase, all written in java. More furfilling description to come.

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333. Moop - Moop (Mud, Object-Oriented, Pythonic) is a MOO written entirely in Python, with a Lambda-MOO-based syntax and using Python as its object scripting language.

Click here to download.  
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334. Mordor - Resurrection - Mordor - Resurrection is a remake of an old RPG game named Mordor - Depth of Dejenol created by MakeItSo Software. It is created in Delphi with the aid of Microsoft Access as Database environment.

Click here to download.  
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335. Moredor - This mud is a derivative, and enhancement, of the Mordor code base, thus its called Moredor.

Click here to download.  
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336. Moros worlds of fantasy - Moros is an online multi-player game. Players are allowed to participate in a fantasy (medieval) world and together run a country. This world has it's own economy and political structure. It is possible to have wars but the focus will be on politics.

Click here to download.  
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337. MoSTA - MoSTA (Multiplayer or Singleplayer Text Adventure) is a game engine that allows the user to create and play MUDs and singleplayer text games.

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338. Mounty Manager - This project is a CMS to manage team in Web based RPG (turn by turn). It focuse on easy-installation, standard respect and eyes-candy interface.

Click here to download.  
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339. MUD Server in Scheme - Multi-User Domain. Scheme as implementation language as well as for coding object behaviour. Scheme/MUD enthusiasts welcome.

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340. MUD Stock Upgrades - Our objective is to take a Rot codebase, develope it more, and make many more advancements to it including: new stock areas, new immortal commands, new mortal commands, reduce resourses used, and add better security features to the code itself.

Click here to download.  
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341. MUD# - MUD# is a new mud code base written in C#.

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342. mud20 - Development of this library is continued in the libd20 project also found here on sourceforge.

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343. mud4j - A framework for MUD and game servers to separate logic into domain tiers. This will separate business logic and features of creating a game server and also let dependent projects focus on game domain logic and content.

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344. MudBuilder - MudBuilder is a graphical application to build and edit areas for Multi-User Dungeons (MUDs). It features import/export plugins and MUD configuration files to make conversion to/from any MUD a snap.

Click here to download.  
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345. Mudder - The intention of the project is to develop a free MUD-Client, to make playing in huge MUD worlds more comfortable and generate nice graphical maps of the areas.

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346. MUDdrop - MUDdrop is a console client for MUDs. It runs MUSHclient-compatible plugins in Python in a console environment and supports connecting to for remote control.

Click here to download.  
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347. MuddyJoe - MuddyJoe is a MUD & MOO client written in Java, utilizing Swing components, which accomodates multiple simultaneous connections in desktop-like floating windows.

Click here to download.  
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348. MudIt - a pure java/mysql platform aimed to easily implement Mud/Mmorpg games. Platform independent.

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349. MUDlipse - MUDlipse is a free MUD-client for playing text-based MUDs on the Eclipse-platform. The Eclipse-plugin-management is used to easy add many features such as an auto-mapper or s.th. like that.

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350. MudMaster-Qt - MudMaster-Qt is the next generation MudMaster. It's designed to work on multiple platforms; including Linux/X11, MaxOS-X and Windows.

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351. MUDpad - MUDpad is a text editor that is intended to be minimal like Windows notepad with the added functionality of a tabbed interface.

Click here to download.  
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352. MUDPile - MUDPile is a free open source engine for creating multi-user dungeons. Currently in planning / pre-alpha - source code coming soon.

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353. mudpy - A generic MUD and chat engine which can be easily understood and extended, written in Python with no prerequisite dependencies beyond the built-in modules. Configuration and data are text, for ease of administration. Telnet options, UTF-8 support...

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354. Muds in the air - This is a project about making a MUD in JAVA. I'm trying to create some new methods coding with MUD. I'm a Taiwanese, so most of docs would be written in Trad.Chinese.

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355. MudXS - The MudXS project exists to create a stable, multi-threaded and distributed MUD/MOO/MUSH game engine in OO with C++. Design goals include SQL backends, powerful scripting engine, and plugin worlds. Web administration frontend and custom client possible.

Click here to download.  
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356. MUGU Project - MUGU (Multi-User Graphical Universe) is a gaming system for multiplayer roleplaying worlds.

Click here to download.  
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357. Multi-User Forth IDE - This is a cross-platform integrated development environment for the Multi-User Forth programming language use in MUCKs. The IDE supports color syntax highlighting, integrated primitive help, project management, upload script creation, and other features.

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358. Multi-User Unified Network - Written in Ruby, the Multi-User Unified Network (MUUN) provides a basis for the easy creation and maintenance of MUD-like virtual worlds, including the ability to link worlds with those of other MUUN servers for large-scale and distributed environments.

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359. MultiMaNGOS - MultiMaNGOS is an object-oriented Distributed Massively Multiplayer Online Role-Playing Game Server (MMORPGS) and is a fork of MaNGOS. It's an educational project, to help developers get familar with large scale development projects.

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360. MUME tools - This project provides tools to ease playing MUME, a Tolkien-based MUD. Currently available :<br> - mapper, a map editor (Successor of Gray's)<br> - two MUME clocks (C and PHP)

Click here to download.  
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361. MUnDoCAAD MUD engine - "MUnDoCAAD MUD engine" is an OO MUD engine designed to create MUD worlds where the most important parts of the game are puzzle-solving and world interaction based, and where commands are introduced via sentences (as in Interactive-Fiction games).

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362. MUSHUnformat - MUSHUnformat is a MUSHcode unformatter written for Mac OS X. It is based on the same rules as Andrew Molitor's 'amolitor.c' unformatting program. However, unlike most other *NIX unformatters, this one has a pretty GUI to go with it.

Click here to download.  
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363. My MMORPG - My MMORPG is an open-source First Person/Third Person MMO Game Engine. P2P networking is the basis for client/server updates, with meta-servers for login and authentication.

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364. Mythwaves - Mythwaves is a modular mud suite written in Java. It is composed of a server, a client, and a builder tool. Modularity allows you to create new modules and install them using the provided installer.

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365. Nekodius - Nedokius is a MMOG done in Java, currently in development. Eventually, it will have a 'planar' environment with maps and textures, in full 3d!

Click here to download.  
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366. NekoMUD - NekoMUD is a Multi-User Dungeon server written in Java using the Spring framework. Individual MUD servers may be made part of a larger MUD network. Server code is licensed under the GNU Affero GPL Version 3+.

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367. NeoBoard - Modern BBS server with telnet, high speed access

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368. neokosmos - The purpose of this project is to implement a state of the art virtual world server in Python. Basically, a MUD the way MUDs should be. See http://neokosmos.blogsome.com for more details.

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369. Nereal - Nereal is a text-based role-playing game server (this genre also known as MUD, Multi-User Dungeon), created especially for same named virtual world.

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370. Netlands Project - "Netlands Project" is a <b>Graphical MUD engine</b>, it comes with a distributed world server, an advanced IA server, a Macromedia Flash MX client and a predefined world named WOARPS, full of ready to go adventures.

Click here to download.  
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371. NetMud - Well, it's not very ambitious project, concetrated on creating pretty easy and low-level client/server MUD system. It should allow users to log in, move around, say something etc... If people will like it, maybe I will make it bigger thing ;)

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372. Newdonjon - Jeux de Rôle en ligne multijoueur se déroulant dans l'univers de la série BD Donjon (J. Sfar & M. Trondheim) dans lequel vous incarnerez un aventurier, un membre du Donjon...

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373. Nix Area Editor - Nix Area Editor is a visual area editor for MUDs using a graph to show the area map while editing.

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374. NLMud - A telnet/scripting client for the text based game MajorMUD written in Java.

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375. Noman's Land (Text Edition) - Noman's Land is (or rather will be) a TEXT-BASED real-time multi-user networked strategy game (not necessarily with a computer enemy), where players can log on and off dynamically.

Click here to download.  
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376. NoX-Wizard - Ultima Online Server Emulator. Main focus points are performance, flexibility and stability. Uses the embedded scripted language Small for maximum user configurability.

Click here to download.  
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377. NumBat Information Store - The current focus is on a Java implementation of the d20 open source gaming system to allow custmoisation of monsters for use in private campaigns. Later this will be reintergrated back into the core numbat classes. To provide a set of Java class libr

Click here to download.  
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378. NuMMoG Massively Multiplayer Game - NuMMoG is an effort to make a massively multiplayer server and client, utilizing (at first) ASCII-based graphics then expanding to 2D or 3D graphics at a later date as project interest increases.

Click here to download.  
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379. Nuuberland OpenTibia Server - Nuuberland OTS - derived work from opentibia 0.4.1 - compatible with client 7.5 - dozens of previous contributors

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380. NXW 3rd party tools - This projects is a central place for sharing, modifying and discussing tools made for the NoX-Wizard Ultima Online Server Emulator.

Click here to download.  
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381. N'Dra-Mog --- A Java-based Online RPG - N'Dra-Mog is a graphical online multiuser role playing game. It is a Java application and is hence platform independent. Like known from many MUDs, it will be possible to dynamically extend the running server by adding new NPCs, quests and more.

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382. OGW (Open Galactic War) - Open Galactic War is a multiplayer game in which the player controls a character leaving a conquest of the galaxy. To do so the player will explore planets construct bases, harvest resources, build an army and eliminate other players.

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383. Olitext - An API and eclipse plugin to create text-based games (interactive fiction) with Java language.

Click here to download.  
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384. Oneiro - Oneiro is a (currently) text-centric game engine. It is an exercise in futility, absurdity and a bit of hubris. When the AI take over the world in a few hundred year, this is the project under which to file bug reports regarding the Matrix.

Click here to download.  
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385. OnlineRPG - OnlineRPG is an online role playing game written in PHP, based on the late PHPRpg project. OnlineRPG gives the end-user the ability to both play the game, and setup an OnlineRPG of their own.

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386. Open Game System - Open Game System is a crossplatform client/server game engine released under the GPL. It consists of a single game client that is able to download and play any game developed for the Open Game System.

Click here to download.  
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387. Open Tibia Control Panel - Open Tibia Control Panel is an web interface that allow the players of OTServ (Open Tibia Server) to registrer, create characters and modify them account online, by the browser, without needing the assistance of and Gamemaster or the Administrator of the

Rank/Activity Percentile
0 / 0.00%

Registered/Updated
N/A / N/A

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0

388. OpenLua OTServ Distro - This is the Open-Tibia Server distribution for the OpenLua community. It is developed by a few members of the OpenLua community.

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0 / 0.00%

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N/A / N/A

Downloads
0

389. OpenMMORPG - Our goal is to create a publicly available supporting architecture and design manifesto for an MMORPG. Eventually the design will be used as the basis for an Open Source MMORPG.

Click here to download.  
Rank/Activity Percentile
0 / 0.00%

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0

390. OpenMud Initiative - The aim of this project is to develop an extensible framework for building "virtual worlds", and allowing large numbers of people to explore them. Examples would be a MUD, or even a virtualization of your own home.

Click here to download.  
Rank/Activity Percentile
0 / 0.00%

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0

391. OpenSpaces MMORPG - OpenSpaces is intended to be a commercial quality MMORPG. MMORPG Games are fast becoming the buzz-word of the gaming world and money hungry corporates are charging gamers heft monthly fees. The goal of OpenSpaces is to offer a free commercial class MMORPG

Rank/Activity Percentile
0 / 0.00%

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0

392. OpenWorld - OpenWorld will be an open-source 3D online world written in Java. Releases will include a client app which will be OpenGL based and a server. This app is in an alpha stage to gather many ideas from the public.

Rank/Activity Percentile
0 / 0.00%

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0

393. outer youchew - developing a customized MUD from the SMAUG 1.4 codebase.

Click here to download.  
Rank/Activity Percentile
0 / 0.00%

Registered/Updated
N/A / N/A

Downloads
0

394. Ovorp: Worlds Most Powerful 2D Game Eng. - The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development

Click here to download.  
Rank/Activity Percentile
0 / 0.00%

Registered/Updated
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Downloads
0

395. OZ World Space - Oziac is an experiment to describe an existing fantasy world (the land of OZ created by L. Frank Baum) and implement it as a virtual world. Originally we will comment the books with CycL, and then use the CycL as input to a programmable VR system.

Click here to download.  
Rank/Activity Percentile
0 / 0.00%

Registered/Updated
N/A / N/A

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0

396. P2Play - P2Play is a framework for developing Peer-2-Peer Massive Multi Player Games. It provides accounting, persistant storage and region based gameplay controlling.

Rank/Activity Percentile
0 / 0.00%

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N/A / N/A

Downloads
0

397. PAiN. MUD Codebase - PAiN Mud codebase is a new MUD codebase written in Java. It provides general purpose persistence engine (PAiN DB) and ability of dynamic code reloading.

Click here to download.  
Rank/Activity Percentile
0 / 0.00%

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0

398. Pangaea - Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.

Click here to download.  
Rank/Activity Percentile
0 / 0.00%

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Downloads
0

399. Papaya - Papaya is a fully featured MUD client with features including ANSI colour, multiple simultaneous connections, proxy support, aliases, triggers and plugins. It uses the GTK widget set and runs on (at least) Linux, Windows, FreeBSD, Solaris and MacOSX.

Click here to download.  
Rank/Activity Percentile
0 / 0.00%

Registered/Updated
N/A / N/A

Downloads
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400. ParadoXX- 3D Immersive Simulation System - A Open Source 3D Immersive simulation environment, like the "second life", with some distribuited processing tools, to make the GRID power growup with every new node (client machine) attached.

Rank/Activity Percentile
0 / 0.00%

Registered/Updated
N/A / N/A

Downloads
0

637 projects in result set. Projects sorted by: Ranking (Top Ranked First)
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